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Mario AI Overview

This Thursday, October 8th, the MCS Society will be presenting an introduction to the Mario AI gameplay library.  The library provides a Java API implementing the classic Nintendo game Super Mario Bros.  The API allows for programming Mario controllers to navigate randomly generated levels.  This API was recently used in a competition a few months ago.

This talk will provide a brief overview of the API along with some results.  Attendees are encouraged to bring their laptops to the event in order to collaborate on an AI.  We may try to incorporate this into our programming competition later in the term.  Pizza will be provided.

Also, anyone interested in the CCSC-E programming competition later this month should attend this meeting for more information.

UPDATE: Links from the talk.

If anyone comes up with cool AI’s, let us know and we’ll post them here.